Dorvid

"'You're no use to anyone dead' - Dorvid to his patiants."

Introduction
Dorvid Theamel (born Dorvidan Thimblewick) is a medical practitioner based in the town of Hope.

A Lotusden Halfling with blonde hair, tanned skin and green eyes, Dorvid takes great pride in his work, and despite his bedside manner (or lack thereof) strives to help anyone who requires aid, and punish the corrupt.

Somewhat blunt and abrasive to those he considers to be wasting his time, Dorvid otherwise shows loyalty and honesty to his friends and family

Halfling Traits
Lucky When Dorvid rolls a 1 on the d20 for an attack roll, ability check, or saving throw, he can reroll the die and must use the new roll.

Brave Dorvid has advantage on saving throws against being frightened.

Halfling Nimbleness Dorvid can move through the space of any creature that is of a size larger than his.

Children of the Woods. Dorvid knows the Druidcraft Cantrip. At 3rd level, he can cast the Entangle spell once per long rest. At 5th level, he can cast Spike Growth spell once per long rest. These spells don't require the material components normally required. Wisdom is Dorvid's spellcasting ability for these spells.

Timberwalk. Ability checks made to track Dorvid are at disadvantage and he can move through difficult terrain made of non-magical plants and overgrowth without expending extra movement

Cleric Abilities
Spellcasting Dorvid can cast prepared cleric spells using his Wisdom as his spellcasting modifier (Spell DC 13, Spell Attack +5). He can also cast his prepared cleric spells as rituals if they have the ritual tag. He uses either his Yondalla medallion or the holy symbol embossed on his shield as a spellcasting focus.

Bonus Proficiency When he chose this domain at 1st level, Dorvid gain proficiency with heavy armor.

Disciple of Life Also starting at 1st level, Dorvid's Healing Spells are more effective. Whenever he uses a spell of 1st level or higher to Restore Hit Points to a creature, the creature regains additional Hit Points equal to 2 + the spell’s level.

Level 0

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Level 1

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Level 2

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Pectinus
Dorvid met Pectinus at university after the two were assigned as room mates. They become fast friends, drinking together and having each other's backs in fights. After graduating they decided to travel to The Dredges in the hopes that they might be able to improve the quality of life there by supplying education and medicine.

DeFago
Dorvid met the Kenku Ranger known as DeFago shortly after reaching Hope. He's a little unsure of what to make of the Ranger's mimicry, but trusts Pectinus' judgment. DeFago provides Dorvid's clinic with obscure herbs found in the wild in return for free patches up. Dorvid does wish DeFago would let him examine his sickly colouring.

Clyde
Dorvid initially thought Clyde was a bum after he was left on the Clinic's doorstep. His perception changed when Clyde started helping out at the mission, performing various oddjobs, and generally making an effort. If there's anything Dorvid likes, it's being proven wrong about people. He finds Clyde's telekinetic ability quite unusual.

Past
Dorvid grew up in a traveling commune of nature loving Halflings. Whilst he loves his family dearly, being close to the great outdoors wasn't much to his taste, although it did teach him how to handle himself in a fight. He also took away a slight smattering of Druidic magic.

Dorvid's natural affinity for medicine and longing to follow his own path eventually lead him to The Smoke University. There, he met Pectinus, whose reserved nature was a welcome contrast to the reprobates and preppies on campus. After graduating, they travelled up to the Dredges to open a school and a clinic, looking to share their knowledge and experience with those who may not have many options otherwise. He also changed his name, so as to be taken a bit more seriously in a harsher land that may try to take advantage on a good natured halfling.

Whilst at Uni, Dorvid had heard that a village he'd previously spent some time in had been lost to plague. As such, Dorvid has developed a mild germophobia, which lead to him creating a plague doctor's mask, with an in build filtration system. He is rarely seen without it.